The X-Men have featured in some of the most recognisable stories in the history of comics, and Jean Grey is among the most iconic. Having been dead for years, Jean was resurrected in the pages of X-Men: Red, a series that sees her grappling with a changed world for mutants. Still believing in Professor X’s dream, she puts together a team of her own X-Men to try and make the world a better place for mutants and humans. I recently met the artist of the series, Mahmud Asrar in Manchester at a comic signing in Travelling Man and I couldn’t resist getting his thoughts on what it’s like to draw such an important character. He was really open and The Comic Vault is pleased to present an interview with Mahmud about his drawing process, what it meant to handle Jean and why the X-Men are so relatable in the modern day. Continue reading “X-Men: Red Artist Mahmud Asrar Talks About What It Means To Bring Jean Grey Back To Life”
We’re living in an exciting time for comics, with plenty of independent creators being able to get their work in front of an audience and engage with people around the world. A number of apps for independent comics have started to be developed, and one of the most promising is Macroverse. The brainchild of M2, Macroverse is a phone app that allows comics to be consumed in a creative format. Creators Eben Matthews and Adam Martin teamed up with comic artist Steven Perkins to produce an original comic for Macroverse called DeadTown. I enjoyed talking to all three of them about how the app can help indie creators and the hope that Macroverse can become the Netflix of comics.
Cosplaying is a fun experience, as you’re able to dress up as a character you admire and feel like someone else for a day. The cosplaying community is huge, which is why I enjoy interviewing cosplayers from around the world to showcase their work and find out what inspires them. The latest interview is with Dan Ballestero, who is known for his work as Geralt of Rivia and other gaming characters. As a male cosplayer, it was great hearing Dan’s perspective on how cosplay can benefit mental health, create new connections and be an expression of freedom.
The great thing about comics is that there is so much opportunity for creativity and different variations. I’m interested in promoting as many diverse comic related stories as possible, which is why I’m pleased to present an interview with illustrator Jess Smart Smiley. Jess is promoting an all-ages graphic novel called Fantasy Quest that features puzzles and magic. He needs your help to fund Fantasy Quest through Kickstarter and he spoke to The Comic Vault about the story and what readers can expect.
The comic book industry is built on collaboration, with writers and artists working together to create something magical. The same can be said for indie comic writers and bloggers, which is why The Comic Vault is open to promoting independent comics and graphic novels. I’m pleased to reveal an interview with indie comic writer and pop culture website editor, Casey Bowker, who has created his first comic called Hollowed. He’s looking to get the series up and running through Kickstarter and he chatted to The Comic Vault about why he wanted to become a comic writer and how the industry has changed for independent writers.
Cosplaying is a wonderful method of expression and The Comic Vault specialises in promoting the benefits of cosplay and mental health. The latest interview features Likeassassin, a Witcher fan and cosplayer from Russia. Her dedication to portraying Triss Merigold is impressive and she talked to The Comic Vault about how cosplaying made her more confident and improved her sewing.
Japan has a rich history and it’s great to see it shared with people from different places. The Doki Doki Festival is happening on the 11th November in Manchester, and it’s celebrating Japanese culture. There will be talks on Japan’s history, anime and blogging conversations. The Comic Vault reached out to Sophie of Sophie’s Japan Blog to get her thoughts on talking at the event and what she loves about Japanese culture.